European Union
Basics of Games Development part 2 (Tynker, advanced Scratch) ONLINE- Copy
Recommended for students who have completed the first part of the Basics of game development course or who know Scratch at an intermediate level.
The second part of the course will take us to the world of advanced 2D games. Thanks to the Tynker environment, students will learn how to create multi-stage platformers games, and in the second part of the course we are going to use Scratch to create advanced games such as Pokemon Go.
Intro
The programming basics are implemented in the Scratch language. It is an educational language, created as a tool to teach children the basics of coding. It enables easy creation of interactive stories, animations or games. Coding is done in a visual way - elements of the language are in the shape of puzzles, which arranged in a proper way create a working program or game. Additionally, during the course we also learn how to modify the Minecraft Education game using the MakeCode environment. During the first part of the course, we learn how to use block objects. In the second part, other languages and platforms are introduced, such as: KODU (creating 3D games). After completing the course, each participant receives a certificate confirming participation. IT IS REQUIRED TO KNOW HOW TO READ, WRITE AND COUNT UP TO 20.
Plan of the course
Satisfaction Guaranteed!
It is possible to cancel a purchase after the first class!
Let us know if you have more questions!